ØMagnet

Digital Tutors - High-Resolution Game Character Creation Pipeline in ZBrush and Maya

Torrent Hash :
2cab7782cc9e11dd14bc88e1298987513134af79
Content Size :
4.67 GB
Date :
2019-08-16
Short Magnet :
Short Magnet
https://0mag.me/!Kl8451 QR code
Files ( 47 )size
35. UVing the clothing.mp4186.34 MB
08. Defining the face with detail.mp4181.52 MB
33. Creating the inside of the mouth.mp4175.73 MB
15. Combining the two shirts.mp4175.39 MB
07. Starting wrinkling and skin detail.mp4162.39 MB
16. Pushing the detail on the t-shirt.mp4157.32 MB
22. Defining button and cloth details in Maya.mp4155.41 MB
44. Adding diffuse, specular, and gloss textures.mp4152.71 MB
29. Retopologizing the face.mp4142.1 MB
18. Finishing the pants detail.mp4137.1 MB
32. Continuing to retopologize the hands and arms.mp4133.2 MB
28. Getting into TopoGun.mp4132.88 MB
13. Creating clothing forms.mp4132 MB
10. Continuing blocking in the arms and hands.mp4131.94 MB
09. Blocking in the arms and hands.mp4126.59 MB
06. Working more on sculpting the head.mp4126.46 MB
12. Beginning to block clothing in ZBrush.mp4125.7 MB
21. Finishing the shoes.mp4118.75 MB
31. Retopologizing the arms and hands.mp4117.37 MB
23. Applying button to cloth and shoe details.mp4117.07 MB
26. Finalizing geometry of our character.mp4102.77 MB
14. Cloth detailing on button down shirt.mp497.75 MB
24. Adjusting shirt and shoe detail.mp495.83 MB
11. Detailing the arms.mp495.81 MB
19. Base mesh creation of the shoes.mp494.65 MB
02. Collecting references.mp492.8 MB
27. Getting our mesh ready for retopology.mp492.38 MB
46. Final presentation of the render.mp488.02 MB
04. Blocking in eyes, brow, nose, and cheeks.mp487.56 MB
36. Laying out the UVs in Maya.mp484.44 MB
03. Blocking forms of the head from a sphere.mp484.13 MB
43. Texture mapping in dDo.mp483.62 MB
05. Tweaking the shapes.mp482.24 MB
41. Continuing to hand paint textures.mp481.5 MB
40. Hand painted skin textures in ZBrush.mp480.63 MB
25. Quick jewelry creation for our character.mp478.57 MB
45. Finalizing textures of our image.mp476.63 MB
17. Beginning the detailing process on the pants.mp468.42 MB
37. Normal map generation.mp456.32 MB
20. Shoe sculpting in ZBrush.mp454.12 MB
34. Continuing cleaning up the model.mp453.47 MB
38. Map generation and composition.mp445.43 MB
30. Finishing the retopology of the face.mp443.65 MB
39. Collecting the needed maps for dDo.mp430.42 MB
42. Texture mapping in TopoGun.mp429.03 MB
01. Introduction and project overview.mp48.97 MB
~uTorrentPartFile_14A553DCD.dat7.26 MB

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