ØMagnet

Udemy - Achieve 3D Photorealism in Blender 2.8 Subway Challenge by Abdelilah Hamdani (2019)

Torrent Hash :
e64903e84110f1f3beb452da327e2a267b59baf1
Content Size :
6.8 GB
Date :
2020-04-01
Short Magnet :
Short Magnet
https://0mag.me/!Oplq9v QR code
Files ( 53 )size
04. UV Mapping the Right Way to Set Effecient UV's/19. Create Realistic Tile Material from Scratch.mp4685.48 MB
06. 5 Secrets for Achieving Photorealistic Lighting/25. 5 Ruls for Achieving Realistic Lighting.mp4617.87 MB
02. Building the Subway Scene - Modeling in Blender 2.8/12. Summary Guide.mp4537.41 MB
02. Building the Subway Scene - Modeling in Blender 2.8/07. Creating Small Pipes.mp4459.15 MB
01. Learn Scale Matching/02. Build Exterior Scene.mp4444.62 MB
04. UV Mapping the Right Way to Set Effecient UV's/17. Basic UV Mapping & Assigning Textures - Part 1.mp4438.05 MB
04. UV Mapping the Right Way to Set Effecient UV's/18. Basic UV Mapping & Assigning Textures - Part 2.mp4393.53 MB
02. Building the Subway Scene - Modeling in Blender 2.8/06. Adding Stairs Case.mp4373.11 MB
05. Intro to Game Development/23. Exporting the Subway into Unity.mp4269.38 MB
03. Material Creation in Substance Designer/13. Material 1 - Bricks.mp4255.99 MB
02. Building the Subway Scene - Modeling in Blender 2.8/09. Adding Signs.mp4230.72 MB
02. Building the Subway Scene - Modeling in Blender 2.8/03. Build a Basic Scene.mp4223.45 MB
02. Building the Subway Scene - Modeling in Blender 2.8/11. LightBulbs (Improved).mp4214.18 MB
07. Animation/26. Create a Realisitc Animation.mp4205.01 MB
02. Building the Subway Scene - Modeling in Blender 2.8/04. Bevel Edges & Create Stairs (Updated).mp4195.26 MB
02. Building the Subway Scene - Modeling in Blender 2.8/08. Creating Large Pipes.mp4185.24 MB
04. UV Mapping the Right Way to Set Effecient UV's/21. The Efficient Way to Set Correct UV Mapping in Blender 2.8.mp4177.31 MB
04. UV Mapping the Right Way to Set Effecient UV's/22. Want to Add More Realism. Lets Add Dirt.mp4174.48 MB
03. Material Creation in Substance Designer/14. Material 2 - Ground.mp4172.86 MB
08. Realisitic Pixel Screen in Blender/27. Realisitic Pixel Screen in Blender.mp4161.24 MB
03. Material Creation in Substance Designer/16. Material 4 - Ceilings.mp4117.28 MB
02. Building the Subway Scene - Modeling in Blender 2.8/05. Creating Bottom Strip (Updated).mp4114.6 MB
01. Learn Scale Matching/01. Match the Scale of the Subway Scene.mp482.71 MB
03. Material Creation in Substance Designer/15. Material 3 - Stairs.mp481.41 MB
02. Building the Subway Scene - Modeling in Blender 2.8/10. Top Concrete Part.mp480.54 MB
04. UV Mapping the Right Way to Set Effecient UV's/20. Introduction to Advance UV Mapping.mp436.53 MB
06. 5 Secrets for Achieving Photorealistic Lighting/24. Introduction to Lighting.mp417.36 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_normal.jpg2.58 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 1 - BaseColor.png1.87 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 1 - BaseColor.png1.87 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_normal.jpg1.82 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 2 - BaseColor.png1.47 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 2 - BaseColor.png1.47 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_normal.jpg1.46 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_normal.jpg1.46 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_roughness.jpg1.25 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_basecolor.png1.06 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_normal.jpg1.03 MB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_roughness.jpg917.07 KB
01. Learn Scale Matching/Resources/Reference Image/Reference-HQ.jpg626.77 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 1 - Normal.png478.87 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 1 - Normal.png478.87 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_basecolor.jpg465.54 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_basecolor.jpg437.33 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_roughness.jpg348.04 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_roughness.jpg348.04 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_roughness.jpg329.57 KB
01. Learn Scale Matching/Resources/Reference Image/Exterior-Reference.jpg190.64 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/Brush.jpg173.79 KB
04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_basecolor.jpg114.62 KB

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