swords-shovels-game-managers-loaders-game-loop.zip | 67.21 MB |
16 Treating Pause as a State.mp4 | 42.76 MB |
06 Using Scene Management.mp4 | 40.09 MB |
17 Restarting and Quitting.mp4 | 35.54 MB |
14 State Change Events.mp4 | 32.76 MB |
10 Triggering Animations by Script.mp4 | 20.23 MB |
07 Game Managers as Singletons.mp4 | 19.99 MB |
11 Completing the Transition.mp4 | 14.64 MB |
13 Simple State Machines.mp4 | 14.6 MB |
08 Supporting Additional Managers.mp4 | 14.33 MB |
05 Setting up Our Scenes.mp4 | 14.08 MB |
15 Planning for Pause.mp4 | 7.18 MB |
09 Preparing to Transition.mp4 | 4.96 MB |
02 What is a GameManager.mp4 | 3.78 MB |
12 Introducing the Game Loop.mp4 | 3.48 MB |
03 Persistent Systems.mp4 | 3.46 MB |
01 Course Overview.mp4 | 2.83 MB |
04 Preparing to Build a GameManager.mp4 | 1.81 MB |
18 Summary.mp4 | 1.07 MB |