ØMagnet

Udemy - Create Star War Robot with Blender 2.82 and Substance Painter (2020)

Torrent Hash :
94769757c2256d002caee0744857557ef15996f4
Content Size :
9.8 GB
Date :
2021-08-01
Short Magnet :
Short Magnet
https://0mag.me/!lz0eZ1 QR code
Files ( 95 )size
01 - Introduction/016 015 Adding Wires To The Robot-1.mp4408.92 MB
01 - Introduction/017 016 Start Adding Details To Wheel-1.mp4386.41 MB
01 - Introduction/019 018 Cleaning Up All The Geometry And Deleting Unnecessary Faces-1.mp4374.92 MB
01 - Introduction/014 013 Starting Adding Details To The Head-1.mp4347.04 MB
02 - Unwrapping/006 024 Unwrapping The Wheel-1.mp4336.88 MB
01 - Introduction/015 014 Compeleting The Details Of The Head Of The Robot-1.mp4329 MB
01 - Introduction/007 006 Applying Bevel And Clean The Mesh-1.mp4315.26 MB
03 - Texturing with Substance Painter/011 037_the final.zip307.99 MB
02 - Unwrapping/002 020 Unwrapping The Robot's Head-1.mp4307.33 MB
01 - Introduction/013 012 Add The Bolts-1.mp4304.79 MB
01 - Introduction/012 011 Continue Adding Details-1.mp4302.01 MB
04 - Rendering/004 041 Rendering The Robot With Cycles-1.mp4293.44 MB
03 - Texturing with Substance Painter/010 036 Adding Text Information To The Base And To The Wires-1.mp4288.26 MB
01 - Introduction/008 007 Adding Details To The Neck Base-1.mp4283.71 MB
04 - Rendering/003 040 Import The Textures To Blender-1.mp4280.98 MB
01 - Introduction/011 010 Add The Connection Between The Wheel Core And The Neck Base-1.mp4274.91 MB
03 - Texturing with Substance Painter/006 032 Add Material To The Wheel-1.mp4262.62 MB
03 - Texturing with Substance Painter/009 035 Adding Logo And More Details To To The Robot-1.mp4256.82 MB
03 - Texturing with Substance Painter/004 030 Creating Plastic Material-1.mp4246.82 MB
02 - Unwrapping/008 026 Preparing The Robot To Send It To Substance Painter-1.mp4237.22 MB
03 - Texturing with Substance Painter/011 037 Adding The Final Touch Before Render-1.mp4227.44 MB
01 - Introduction/010 009 Starting With Wheel Core-1.mp4227.26 MB
04 - Rendering/005 042 Render With Eevee-1.mp4225.05 MB
02 - Unwrapping/005 023 Completing Unwrapping The Base Pieces-1.mp4224.73 MB
01 - Introduction/009 008 Adding Details To The Neck Base-2-1.mp4216.58 MB
02 - Unwrapping/001 019 Start Unwrapping The Robot-1.mp4205.57 MB
02 - Unwrapping/007 025 Using Vertex Paint Inside Blender-1.mp4204.43 MB
01 - Introduction/006 005 Adding A Hole To Head Of The Robot-1.mp4188.71 MB
02 - Unwrapping/004 022 Unwrapping The Base Pieces 2-1.mp4184.72 MB
03 - Texturing with Substance Painter/007 033 Add Logo To Your Robot-1.mp4181.68 MB
01 - Introduction/018 017 Finishing The Wheel Of The Robot-1.mp4167.97 MB
02 - Unwrapping/003 021 Start Unwrapping The Base Pieces-1.mp4161.36 MB
01 - Introduction/004 003 Modeling The Main Parts-1.mp4152.08 MB
03 - Texturing with Substance Painter/008 034 Adding Text And Signs To The Robot-1.mp4142.84 MB
03 - Texturing with Substance Painter/005 031 Add Material To The Base Part Of The Robot-1.mp4134.8 MB
01 - Introduction/005 004 Adding Some Details To The Wheel-1.mp4130.73 MB
01 - Introduction/002 001_setting up the scene.mp4128.18 MB
04 - Rendering/001 038 Rendering The Robot With Substance Painter-1.mp4126.86 MB
03 - Texturing with Substance Painter/002 028 Adding Rust To The Material-1.mp4116.01 MB
03 - Texturing with Substance Painter/003 029 How To Create Smart Material And Apply It To The Robot-1.mp4105.19 MB
03 - Texturing with Substance Painter/001 027 Export The Project To Substance Painter And Create The First Material-1.mp496.43 MB
04 - Rendering/005 042_Eevee Render final shot.zip80.99 MB
01 - Introduction/001 Introduction.mp447.41 MB
05 - Reference Images and Textures/044 The textures.zip45.79 MB
01 - Introduction/003 002 Setup Preferences And Activate The Add-Ons That We Need-1.mp440.42 MB
04 - Rendering/002 039 Exporting Textures From Substance Painter-1.mp429.46 MB
03 - Texturing with Substance Painter/001 027 Export The Project To Substance Painter And Create The First Material-1.zip22.04 MB
02 - Unwrapping/007 025 Using Vertex Paint Inside Blender-1.zip21.95 MB
01 - Introduction/019 018 Cleaning Up All The Geometry And Deleting Unnecessary Faces-1.zip20.38 MB
01 - Introduction/002 001 reference images.zip14.4 MB

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